While in combat, automatically cast an improved version of Darius' Decimate, winding up over 1.25 seconds to slash in a 460 radius around you. The slash deals 100 – 400 (based on level) (+ 60% AD) (+ 40% AP) physical damage to enemies within the area (8 second cooldown). Enemies within the 240 inner radius of the slash take「 50% damage. 」「 50 – 200 (based on level) (+ 30% AD) (+ 20% AP) physical damage. 」Additionally, for each enemy champion hit along the outer edge, you heal for 18% of your missing health and the cooldown of this effect is reduced by 10%, down to a minimum of 3 seconds.
This augment page for Endless Decimation reflects public Arena Mayhem data for patch 26.19.
Graded against the other augments of its rarity, from all champions' games. The source publishes no per-champion results for augments.
See the Gold tier list