Generate a stack of Revivemaxxing for each enemy champion you hit with basic attacks or abilities, lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 10 times. At maximum stacks, you become Hellbent. Hellbent: Upon taking lethal damage, you enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act. Afterwards, you revive with 35% – 75% (based on level) of your maximum health (90 second cooldown). Additionally, you become empowered for the next 15 seconds, granting you 15 – 120 (based on level) bonus Attack Damage or 25 – 200 (based on level) Ability Power (Adaptive), 20% – 40% (based on level) bonus movement speed while facing toward nearby enemy champions, and 15% – 30% (based on level) omnivamp for the duration.
This augment page for Hellbent reflects public Arena Mayhem data for patch 26.19.
Graded against the other augments of its rarity, from all champions' games. The source publishes no per-champion results for augments.
See the Prismatic tier list