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Lulu
Average / B

Lulu

Support · Mage
47.4%WR
Since 26.21−0.2PR2.0%
#132
Of 173
Patch 26.22 · Stats measured Nov 12 · 3 days old

Mayhem balance

No Mayhem balance adjustments: Lulu plays with standard numbers.

Synergy augments

Picked for how they work with this kit. Win rate and pick rate are Lulu’s own with each augment.

WRPR
  1. BolsteredBolsteredAbility · Heal/Shield · Abilities47.6%10.1%
  2. From DowntownFrom DowntownQuest · Abilities40.3%0.9%
  3. Group HugGroup HugAbility · Any champion49.9%10.5%
Open Lulu’s plan

How Lulu plays

Lulu’s averages per game over 596,037 games. Each line on a bar is one champion; the bright mark is Lulu.

Games
596,037
Rank
#132 of 173
Blue side
48.4%
Red side
46.4%
High ranks
50.7%A
2.4% pick rate · 179,538 games
  • KDA
    +59% vs average
    6.05
    #11 of 173
  • Kills
    −70% vs average
    3.28
    #172 of 173
  • Deaths
    −27% vs average
    8.01
    #165 of 173
  • Assists
    +44% vs average
    36.1
    #10 of 173
  • Kill participation
    +17% vs average
    76.9%
    #11 of 173
  • Multikills
    −89% vs average
    0.25
    #170 of 173
  • Damage to champions
    −69% vs average
    11,778
    #173 of 173
  • Damage share
    −64% vs average
    7.3%
    #173 of 173
  • Damage to turrets
    −58% vs average
    646
    #159 of 173
  • Damage per gold
    −63% vs average
    0.82
    #173 of 173
  • Damage taken
    −44% vs average
    23,425
    #167 of 173
  • Damage self-mitigated
    −61% vs average
    16,313
    #136 of 173
  • Healing on allies
    +598% vs average
    3,110
    #14 of 173
  • Shielding on allies
    +1835% vs average
    8,464
    #5 of 173
  • Time crowd-controlling others
    +41% vs average
    41.9s
    #48 of 173
  • Gold earned
    −15% vs average
    13,784
    #172 of 173
  • Minions killed
    −69% vs average
    11.5
    #168 of 173
  • Game length
    −4% vs average
    16:06
    #167 of 173

From ARAMKit. High ranks is ARAMKit’s top-rank bracket, about a quarter of all games. Side win rates count the side Lulu started on.

Best augments by pick

Lulu’s own win rate with each augment, split by the pick it was taken at (pick 1 is the first augment of the game). Ranked among augments with at least 400 games at that pick.

Win rates are Lulu’s own at that pick, from ARAMKit. Picks count the order augments were taken in, not the cards that were offered.

Every augment on Lulu

Lulu’s own win rate with each augment, and how far it sits from Lulu’s 47.4% win rate overall. Rows under 400 games are dimmed and ranked last.

Win rates are Lulu’s own, from ARAMKit; tier follows ARAMKit’s bands for Lulu. Lift is the gap to Lulu’s win rate in all games, not proof the augment caused it.

Abilities

Magic DamageRanged
Damage
Durability
CC
Mobility
Utility
  1. P
    Passive

    Pix, Faerie Companion

    Magic damage

    Pix fires magical bolts of energy whenever the champion he's following attacks another enemy unit. These bolts are homing, but can be intercepted by other units.

    + 5% AP
  2. Q
    Q

    Glitterlance

    Magic damageSlow 2sAreaDoT

    Pix and Lulu each fire a bolt of magical energy that damages and heavily slows all enemies it hits.

    Rank
    1
    2
    3
    4
    5
    Damage
    60
    95
    130
    165
    200
    Cost
    50
    55
    60
    65
    70
    Cooldown
    7s
    + 50% APRange 925
  3. W
    W

    Whimsy

    Magic damageImmobilize 1.2s

    If cast on an ally, grants them Attack Speed and Move Speed for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.

    Damage
    0.25
    Cost
    65
    Cooldown
    18s
    + 0% APRange 650
  4. E
    E

    Help, Pix!

    Magic damageAreaShield

    If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.

    Rank
    1
    2
    3
    4
    5
    Damage
    70
    110
    150
    190
    230
    Cost
    60
    65
    70
    75
    80
    Cooldown
    10s
    9.5s
    9s
    8.5s
    8s
    + 50% APRange 650
  5. R
    R

    Wild Growth

    Magic damageKnock-up 1sArea

    Lulu enlarges an ally, knocking nearby enemies into the air and granting the ally a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.

    Rank
    1
    2
    3
    Cost
    100
    Cooldown
    120s
    100s
    80s
    + 55% APRange 900

Ability numbers are Riot's game data, read through CommunityDragon, by skill rank and before items or augments.

Champion-Specific Pool

Built from 318 known augment entities for Lulu; 246 remain after Mayhem tailoring gates.

Resource
Mana
Attack Type
Ranged
Damage Type
Magic Damage
Tags
Abilities · CC · DoT · Haste · Heal/Shield

Rarity mix

Silver
75
Gold
95
Prismatic
76

Construction stack

  1. 1Source poolAll known augment entities
  2. 2Patch lifecycleDisabled or removed augments
  3. 3Kit gatesResource, attack type, CC, dash, heal/shield checks
  4. 4Champion tagsSmart Tailoring overlap with champion kit tags
  5. 5Item gatesOwned-item exclusions, empty before items are known

Membership unlocks the full pool

The complete filter stack and tailored highlights are part of membership, which opens soon. Sign in if you're already a member.

FAQ

Is Lulu good in ARAM Mayhem?
Lulu in ARAM Mayhem patch 26.22: B tier, 47.4% win rate, 2.0% pick rate. It ranks #132 of 173 champions.
What are the best augments for Lulu?
Best augments: Windspeaker's Blessing, Infinite Recursion, and Salvation.
Which augment should Lulu take from the three offered?
Open the free Pick screen at https://wasfun.lol/pick/lulu, tap the three augments you were offered, and it shows which one to take, with a grade for each card.
How current are these numbers?
They come from ARAMKit and were last refreshed on November 12, 2026. We check for new data twice a day.

Quoting these numbers? Please name the patch and link this page: https://wasfun.lol/champions/lulu