Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 7 times. For each stack, gain 4.25% / 4.5% / 4.75% / 5% (based on level) bonus movement speed, up to a maximum of 29.75% / 31.5% / 33.25% / 35% (based on level). Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.277 seconds, during which you rapidly shoot at nearby enemies over 2.013 seconds at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 20 – 40 (based on level) (+ 40% AD) (+ 25% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck for「 double damage 」「 40 – 80 (based on level) (+ 80% AD) (+ 50% AP) physical damage 」(15 second cooldown). This effect ends prematurely if you become affected by cast-inhibiting crowd control. Style stacks are represented by grades (→→→→→→). The stacks are consumed at the end of the shooting effect. Shot damage applies life steal. The Style stack count and corresponding symbol letter (see above) is indicated underneath your champion's model.
이 지옥불 난사 발동 증강 페이지는 26.19 패치의 ARAM 메이헴 공개 데이터를 반영합니다.
같은 희귀도의 다른 증강과 모든 챔피언의 게임으로 비교했습니다. 데이터 출처는 챔피언별 증강 결과를 공개하지 않습니다.
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