Hollow Radiance
Stats
Win and pick rate
Hollow Radiance wins 50.4% of the games it is finished in, and does best for Tank (50.6%).
By class
- Assassin49.3%−1.1PR 0.3%
- Fighter50.3%−0.1PR 1.6%
- Mage49.7%−0.7PR 0.8%
- Marksman40.8%−9.6PR 0.0%
- Support50.6%+0.2PR 2.5%
- Tank50.6%+0.2PR 5.6%
By item order
- Item 151.4%PR 0.1%
- Item 251.7%PR 0.3%
- Item 350.4%PR 0.5%
- Item 450.1%PR 0.5%
- Item 549.6%PR 0.4%
- Item 648.7%PR 0.4%
Item rates across all champions. Pick rate is the share of players who finished the item (overall or in that class); by item order it is the item's share of all items finished at that number. Item 1 is the champion's first finished item. Later items come in longer games, so compare item numbers with each other, not with champion win rates. Only cells with 400+ games.
Champions who build it
- Rell54.6%+0.1PR 12.8%
- Alistar53.6%+1.4PR 9.0%
- Shyvana53.3%−0.3PR 2.0%
- Poppy53.0%−0.3PR 10.5%
- Rek'Sai52.9%+2.7PR 3.6%
- Sion52.3%+1.0PR 19.4%
- Dr. Mundo52.1%−0.2PR 6.8%
- Kled52.1%+2.3PR 2.0%
- Ornn52.0%+1.9PR 13.7%
- Galio51.7%−0.5PR 22.2%
Best win rate first, champions with 400+ games only. The green or red number compares the item with the champion's other finished items. Summed by wasfun.
Effect
Immolate
After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them.
Patch summary
This item page for Hollow Radiance reflects public ARAM: Mayhem data for patch 26.22.